Название: Sketch-based Interfaces and Modeling Автор: Joaquim Jorge, Faramarz Samavati Издательство: Springer-Verlag London Год: 2011 ISBN: 9781447157304 Формат: pdf Страниц: XII, 402 Размер: 17,5 mb Язык: English
The field of sketch-based interfaces and modeling (SBIM) focuses on developing methods and techniques to enable users to interact with a computer through sketching - a simple, yet highly expressive medium. SBIM blends concepts from computer graphics, human-computer interaction, artificial intelligence, and machine learning. Recent improvements in hardware, coupled with new machine learning techniques for more accurate recognition, and more robust depth inferencing techniques for sketch-based modeling, have resulted in an explosion of both sketch-based interfaces and pen-based computing devices.
Presenting the first coherent, unified overview of SBIM, this unique text/reference bridges the two complementary research areas of user interaction (sketch-based interfaces), and graphical modeling and construction (sketch-based modeling). The book discusses the state of the art of this rapidly evolving field, with contributions from an international selection of experts. Also covered are sketch-based systems that allow the user to manipulate and edit existing data - from text, images, 3D shapes, and video - as opposed to modeling from scratch.
Topics and features: • Reviews pen/stylus interfaces to graphical applications that avoid reliance on user interface modes • Describes systems for diagrammatic sketch recognition, mathematical sketching, and sketch-based retrieval of vector drawings • Examines pen-based user interfaces for engineering and educational applications • Presents a set of techniques for sketch recognition that rely strictly on spatial information • Introduces the Teddy system; a pioneering sketching interface for designing free-form 3D models • Investigates a range of advanced sketch-based systems for modeling and designing 3D objects, including complex contours, clothing, and hair-styles • Explores methods for modeling from just a single sketch or using only a few strokes
This text is an essential resource for researchers, practitioners and graduate students involved in human-factors and user interfaces, interactive computer graphics, and intelligent user interfaces and AI.
Introduction Samavati, Faramarz F. (et al.) Pages 1-15
Multi-domain Hierarchical Free-Sketch Recognition Using Graphical Models Alvarado, Christine Pages 19-54
Minimizing Modes for Smart Selection in Sketching/Drawing Interfaces Saund, Eric (et al.) Pages 55-80
Mathematical Sketching: An Approach to Making Dynamic Illustrations LaViola, Joseph J., Jr. Pages 81-118
Pen-based Interfaces for Engineering and Education Stahovich, Thomas F. Pages 119-152
Flexible Parts-based Sketch Recognition Panne, Michiel (et al.) Pages 153-179
Sketch-based Retrieval of Vector Drawings Fonseca, Manuel J. (et al.) Pages 181-201
A Sketching Interface for Freeform 3D Modeling Igarashi, Takeo Pages 205-223
The Creation and Modification of 3D Models Using Sketches and Curves Nealen, Andrew (et al.) Pages 225-253
Sketch-based Modeling and Assembling with Few Strokes Severn, Aaron (et al.) Pages 255-286
ShapeShop: Free-Form 3D Design with Implicit Solid Modeling Schmidt, Ryan (et al.) Pages 287-312
Inferring 3D Free-Form Shapes from Complex Contour Drawings Karpenko, Olga (et al.) Pages 313-340
The Creation and Modification of 3D Models Using Sketches and Curves Kara, Levent Burak (et al.) Pages 341-367
Dressing and Hair-Styling Virtual Characters from a Sketch Wither, Jamie (et al.) Pages 369-395
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