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Build Systems With Go: Everything a Gopher must knowНазвание: Build Systems With Go: Everything a Gopher must know
Автор: Juan M. Tirado
Издательство: Independently published
Год: 2021-03-29 (v0.1.0)
Страниц: 366
Язык: английский
Формат: pdf, azw3, epub
Размер: 11.3 MB

Since I started programming in Go, I have always enjoyed its extraordinary commitment to simplicity. It is difficult to find another language that can make complex things so easily. That is the beauty of this language. Years have passed by and Go is no longer the new kid on the block, it has already become a mature language surrounded by a rich ecosystem of libraries, projects, and tools. Talking about Go is no longer talking about that fancy language that makes your life easier. Go is the gravity centre of a continuously growing ecosystem of amazing solutions maintained by a devoted community of developers.

Go was originally designed to simplify the building of complex systems. However, when a developer decides to learn Go most of the learning resources simply explain the language. This book goes one step further by exploring tools, libraries, and projects from the Go ecosystem you can use to build ready-for-production systems. Everything a Gopher must know in a single book.

Do not stay in the basics, move forward and learn how you can use Go to build systems using restful APIs, gRPC messaging, powerful loggers, middlware, SQL/noSQL databases, data streaming, and more. A book written for new adopters and experienced developers.

More than 200 detailed examples
Concise explanations from basic to advanced levels.
Explore advanced topics: reflection, concurrency, benchmarking, profiling, etc.
Learn how developers use Go: modules, tags, CLIs, encodings, etc.
Learn how to build systems with gRPC, Kafka, Cassandra, MySQL, Cobra and more.

Who should read this book?
This book is oriented to new Go adopters and developers with programming experience in other languages. The first part of this book covers the Go language from its basics to more advanced concepts. The second part assumes these concepts to be known by the reader and explores how to use them with other tools to build systems. If you are new to Go you can start from the beginning. However, if you have some experience you can start with the second part and revisit any basic concept if needed. Or you can simply go and check the chapters at your convenience.

The author:
Juan M. Tirado has been programming half of his life. He holds a Ph. D. in computer science and has been a researcher at the UC3M, INRIA, and the University of Cambridge. He is interested in how data can be leveraged to enhance large scale distributed systems. With a background between a systems architect and a data scientist, he helps companies to design and implement data-driven solutions. In his free time, he enjoys music, mountaineering, and tapas.

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