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 Название: Lecture Notes on Static Analysis Автор: Michael I. Schwartzbach Издательство: University of Aarhus Год: 2015 Формат: pdf Страниц: 58 Размер: 0.3 mb. Язык: English
These notes present principles and applications of static analysis of programs. We cover type analysis, lattice theory, control flow graphs, dataflow analysis, fixed-point algorithms, narrowing and widening, interprocedural analysis, control flow analysis, and pointer analysis. |
Разместил: Semka 15-01-2019, 11:15 | Комментарии: 0 | Подробнее
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 Название: Lecture Notes in Machine Learning Автор: Zdravko Markov Издательство: Autoedici?n Год: 2013 Формат: pdf Страниц: 65 Размер: 0.3 mb. Язык: English
Any change in a system that al lows it to perform better the second time o n repet ition of the same t ask or on anot her task drawn from the same population. |
Разместил: Semka 15-01-2019, 11:14 | Комментарии: 0 | Подробнее
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 Название: Introduction to Design & Analysis of Algorithms - In Simple Way Автор: K. Raghava Rao Издательство: K L University Год: 2015 Формат: pdf Страниц: 142 Размер: 3.9 mb. Язык: English
This book provides a complete information to the modern study of computer algorithms. It presents many algorithms and covers every concept in a considerable depth, so that it can be understand by all levels of readers. Each and every concept is explained by a suitable examples. |
Разместил: Semka 15-01-2019, 11:14 | Комментарии: 0 | Подробнее
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 Название: Introduction to Computational Physics and Monte Carlo Simulations of Matrix Field Theory Автор: Badis Ydri Издательство: Annaba University Год: 2015 Формат: pdf Страниц: 350 Размер: 6.4 mb. Язык: English
This book is divided into two parts. In the first part we give an elementary introduction to computational physics consisting of 21 simulations which originated from a formal course of lectures and laboratory simulations delivered since 2010 to physics students at Annaba University. The second part is much more advanced and deals with the problem of how to set up working Monte Carlo simulations of matrix field theories which involve finite dimensional matrix regularizations of noncommutative and fuzzy field theories, fuzzy spaces and matrix geometry. The study of matrix field theory in its own right has also become very important to the proper understanding of all noncommutative, fuzzy and matrix phenomena. The second part, which consists of 9 simulations, was delivered informally to doctoral students who are working on various problems in matrix field theory. |
Разместил: Semka 15-01-2019, 11:13 | Комментарии: 0 | Подробнее
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 Название: Data Structures Автор: VVAA Издательство: Autoedici?n Год: 2015 Формат: pdf Страниц: 427 Размер: 4.8 mb. Язык: English
In computer science, a data structure is a particular way of organizing data in a computer so that it can be used efficiently. Data structures can implement one or more particular abstract data types, which are the means of specifying the contract of operations and their complexity. In comparison, a data structure is a concrete implementation of the contract provided by an ADT. |
Разместил: Semka 15-01-2019, 11:13 | Комментарии: 0 | Подробнее
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 Название: Curves and Surfaces In Geometric Modeling: Theory And Algorithms Автор: Jean Gallier Издательство: University of Pennsylvania Год: 2013 Формат: pdf Страниц: 502 Размер: 2,4 mb. Язык: English
This book is primarily an introduction to geometric concepts and tools needed for solving problems of a geometric nature with a computer. Our main goal is to provide an introduction to the mathematical concepts needed in tackling problems arising notably in computer graphics, geometric modeling, computer vision, and motion planning, just to mention some key areas. Many problems in the above areas require some geometric knowledge, but in our opinion, books dealing with the relevant geometric material are either too theoretical, or else rather specialized and application-oriented. This book is an attempt to fill this gap. We present a coherent view of geometric methods applicable to many engineering problems at a level that can be understood by a senior undergraduate with a good math background. |
Разместил: Semka 15-01-2019, 11:13 | Комментарии: 0 | Подробнее
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 Название: Computer Systems Автор: Daniel J. Taipala Издательство: University of the People Год: 2013 Формат: pdf Страниц: 172 Размер: 2,3 mb. Язык: English
This book has been developed as a companion text to the University of the People course CS1104 Computer Systems. The University of the People is an accredited online university that offers programs in business administration and computer science. The university is unique in that it has no tuition, is tuition free, non-profit, and serves students from around the world. |
Разместил: Semka 15-01-2019, 11:11 | Комментарии: 0 | Подробнее
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 Название: Artificial and Computational Intelligence in Games: Integration Автор: Various Издательство: Autoedici?n Год: 2015 Формат: pdf Страниц: 36 Размер: 1,2 mb. Язык: English
This report documents Dagstuhl Seminar 15051 “Artificial and Computational Intelligence in Games: Integration”. The focus of the seminar was on the computational techniques used to create, enhance, and improve the experiences of humans interacting with and within virtual environments. Different researchers in this field have different goals, including developing and testing new AI methods, creating interesting and believable non-player characters, improving the game production pipeline, studying game design through computational means, and understanding players and patterns of interaction. |
Разместил: Semka 15-01-2019, 11:08 | Комментарии: 0 | Подробнее
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 Название: Технологии программирования. Программирование графических интерфейсов. Microsoft Visual и Borland Delphi Автор: Ноткин А.М. Издательство: Пермь: ПНИПУ Год: 2013 Страниц: 205 Формат: PDF Размер: 10 Мб Язык: русский
Пособие состоит из двух частей. В первой части рассматриваются вопросы создания программ в среде Microsoft Visual C++, во второй – в RAD среде Borland Delphi. Функции API, классы MFC, классы VCL, графический вывод, программирование диалогов, сохранение и восстановление объектов рассматриваются на примерах, сопровождаемых необходимыми теоретическими сведениями. |
Разместил: MIHAIL62 15-01-2019, 09:26 | Комментарии: 0 | Подробнее
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 Название: Язык программирования С# 6.0 и платформа .NET 4.6 + архив программ Автор: Троелсен Э. Издательство: М.: Вильямс Год: 2016 Формат: pdf, ARCHIVE Страниц: 1440 Для сайта: mymirknig.ru Размер: 148 mb Язык: Русский
Признанный эксперт мирового уровня - Эндрю Троелсен, обучающий .NET с самой первой версии, поможет вам обрести с помощью книги «Язык программирования C# 6.0 и платформа .NET 4.6» глубокое понимание ключевых аспектов языка программирования C#, а также новых функциональных возможностей платформы, которые появились в версии .NET 4.6. |
Разместил: na5ballov 14-01-2019, 17:04 | Комментарии: 0 | Подробнее
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